| SpaceZero is a Real Time Strategy 2D space combat game
		for a single or two players over a network. Your objective is to conquer all space.
 
		  At the starting point the player owns a spaceship which has
		  landed on a planet.
		  
		 
		  Your first task is to acquire new spaceships and
		  find new planets in the Galaxy.
		 
		  By pressing key "o", a command menu will be displayed
		  at the bottom of the main window. You can buy towers
		  to extract resources and get more gold, explorers and
		  fighters to explore and conquer the Galaxy.
		 
		  After selecting an order press "ENTER" to
		  execute it.
		 
		  Press "ESC" to cancel it.
		 
		  Pressing any of the navigation spaceship keys (key
		  arrows and space bar by default) to control the
		  spaceship manually. Press the "down key arrow" to
		  return to automatic mode.
		 
		  In manual mode you can control every spaceship
                  independently.  To turn the spaceship right or left use
                  the arrow keys. In order to accelerate, use the up
                  key arrow. SPACE to fire.  "1", "2", "3", to change
                  weapon.
		 
		  By pressing key "M", a map of the known Universe
		  will be displayed.
		   See Keyboard control for more options. 
		   
 Spaceships:There are five types of
		  spaceships: Explorer, Fighter, Defence Tower, Queen
		  spaceship and defence satellite.
		      
			|  | Explorer | Useful to explore
			  the space. It has a low gas cost and poor
		      weapons. It has a large radar. |  
		    |  | Fighter | Better weapons and faster than the explorer. |  
		    |  | Defence Tower | The Defence Tower can only stay on planets. It has two
		      objectives: the defence of the planet and the
		      extraction of minerals. |  
		    |  | Queen spaceship | In queen mode game, if you lose it, you lose
		      the game. |  
		    |  | Freighter | Opening  up commerce between two planets. The
		    gold earned is proportional to the distance
		    between the two planets. |  
		    |  | Defence satellite | Unmanned ship. Useful for space exploration
		    and planet defence. |  Other objects:
		  
		    |  | Astronaut | All FIGHTERS of level 1 or superior come
		      equipped with a survival pod. When a spaceship
		      is destroyed the pilot is ejected. This pilot
		      will be able to survive in space during a
		      certain time (around 5 min.). He can be rescued
		      by another spaceship and returned to the ground
		      where he will be able to acquire a new
		      spaceship.  The level of the new spaceship will
		      be equal to the old one. Its experience is set
		      to zero. |  
		    |  | Planets | You must conquer them. |  
		    |  | Asteroids | Everywhere. Destroying them, you get
		    gold. |  
		    
		 Ship Properties:
		  
		    |  |  | Mass | Max. velocity (pixels/s)
 | Weapons | Cargo | Radar range (in sectors)
 |  
		    |  | Explorer | 50 | 30 | shots | 30 | 2 |  
		    |  | Fighter | 100 | 30 | shoots, missile, laser | 30 | 1 |  
		    |  | Defence Tower | 100 | 0 | shoots | 0 | 1 |  
		    |  | Queen | 400 | 30 | shoots | 100 | 3 |  
		    |  | Freighter | 400 | 30 | none | 200 | 2 |  
		    |  | Satellite | 10 | 30 | shoots | 0 | 3 |  
		  |  | Astronaut | 10 | 20 | none | 0 | 1 |  
 Orders menu:It is possible to give orders to
		spaceships: pressing the "o" key, an orders menu is
		displayed at the bottom of the main window. When you
		enter the order mode you only can give an order. You
		get out of the order mode in one of the following
		ways:
		  Several orders are available: Executing the order. Pressing "ENTER".
		   Cancelling the order. Pressing "ESC".
		   Changing spaceship. Pressing: "TAB",
		    "PageUp", "PageDown" or
		    "Home".
		 
 
 
		  
		    | GOTO | You can send your spaceships to different targets in many ways: 
			Giving the target id. The target id can be
			  a planet or another spaceship. Several spaceships can
			  fly together if all of them have the same
			  target id. Example: GOTO 23. Will go the
			  object labelled with the number 23. It can be
			  a planet or another spaceship.
			Giving the sector coordinates separated
			  by blank or coma. Example: GOTO 23,12
			Go to the nearest planet with n. Example:
			  GOTO n. Will go to the nearest allied or known
			  free planet.
			Instead of the spaceship id you can write
			  F1, F2, etc. for the selected marked spaceships
			  (see 
			    selecting a spaceship). Example: GOTO F3.
			  In map view, the right mouse button will
			  send the selected spaceships to the mouse
			  position.  If the pointer is closer than 0.5
			  sectors to a planet or to one's spaceship then
			  they will be sent to that planet or spaceship.
		       |  
		    | EXPLORE | Your spaceship will take off and will explore
		      space. Be aware if your spaceship runs out of fuel or if
		      it is very far from home. |  
		    | SELECT | You can select a spaceship or a planet typing its
		      id. |  
		    | STOP | Your spaceship will stop. Inside a planet, it will
		      land first. Once stopped, it will only shoot, but will
		      not accelerate. |  RETREAT [n] |  | 
		    | TAKE OFF | To take off. |  
		    | ORBIT | The Spaceship will take off and orbit around
		    the planet.  If it starts at outer space it will
		    go first close to nearest planet. It will never thrust while orbiting. Under
		    attack it only turns and shot. With low
		    ammunition, fuel or great damages, it will return to
		    the nearest allied planet.
 |  
		    | BUY | You can buy any available spaceship, if you have
		      enough gold. The spaceship must be landed. If you are not in a planet of your own, you can't
		      buy Towers.
 The Pilots only can buy Fighters.
 |  
		    | UPGRADE | You can upgrade your spaceship until one level
		      lower than the greatest level reached. The spaceship
		      must be landed. |  
		    | SELL | To sell a spaceship. You'll get the half of its
		      original value. The spaceship must be landed. If it is not landed will be destroyed.
 |  
		    | REPEAT | Repeat the last order given. |  Manual and automatic mode:
	    You can change between both modes, for all your spaceships,
	    pressing any of the navigation spaceship keys (key arrows
	    and space bar by default) for manual mode and give an
	    order or press the "down arrow" key to go back to
	    automatic mode. 
	    
	    Only one spaceship can be changed between these modes at a
	    time. Inside a planet this special spaceship is drawn with
	    white color. In the free space this spaceship is shown with
	    the radar centered on it.
	    
	    In manual mode you can control every spaceship independently
	    with the keyboard. To turn the spaceship use the left and right
	    arrow keys. To accelerate, the up key arrow. SPACE to
	    fire. 1,2,3 to change armour.
	   
	    In automatic mode, the spaceship follows your orders,
	    except in the following cases:
	    
	     
	      When the exceptions finish, it will continue with the given
	    order.If an enemy spaceship is near then attack.
	      If it is close to asteroids, it will go towards them.
	      If it has little fuel or no ammunition it will go to the
		nearest allied planet.
	      When landed, it doesn't take off until it obtains a
		minimum amount of fuel and ammunition.
	      Special orders:
	      
	  STOP:If the spaceship is in outer space: stop, doesn't accelerate but can fire.
 Inside a planet: it first lands and stays on the ground, it doesn't take
            off but can fire. It never takes off.
 The order STOP is applied except in the following cases:
 
	    if the spaceship has low ammunition, low fuel or is very
	    damaged it goes to the nearest allied planet.
	     RETREAT:The spaceship will go directly to their destiny without
	      attack  enemies or asteroids.
 
 Selecting a spaceship:
	    There are several ways of selecting a spaceship:
	     
	      Pressing the "Tab" key you can change
		between all your spaceships. "Ctrl-Tab" inverts
		the order.
	      Pressing "PageDown" selects a spaceship in
		the next planet. "PageUp" in the
		previous one.
	      Pressing "Home" selects the first
		spaceship in outer space.
	      Using the order command SELECT and introducing
		the spaceship ID.
	      With mouse. Left button selects the nearest spaceship to
	      mouse pointer. This selected spaceship can be inside a
	      planet.
	      There are four rapid access keys to select spaceships:
		F1, F2, F3 and F4.  If you press Ctrl-F1 the
		actual selected spaceship is assigned to the key F1,
		etc...
	     Selecting multiple spaceships:
	    You can select various spaceships with the mouse. The next
	    order will affect all of them. Simply, click with the left
	    mouse button and, without releasing it, drag and select
	    the region you want. All spaceships in this region will be
	    selected.
	   
	    You can select multiple individual spaceships keeping the
	    "ctrl" key pressed.
	   
	    If you select a planet in the map view, all spaceships
	    inside the planet will be selected.
	   
	    The color of the selected spaceships will be grey.
	   Selecting a target:
	    |   | If the mouse pointer is close to a planet or one's own
		spaceship a red square signs the target objective. The right
		mouse button will send all selected spaceships to this
		target. This target can be a planet or any of your
		spaceships. 
		Over the mouse pointer is displayed: the space
		coordinates, the distance, in sectors from the
		selected spaceship to the mouse pointer and the id of the
		target.
		  
	       |  Weapons:
	    The spaceships have three types of weapons. 
	     
	      
		| Shots | All the spaceships. |  
		| Missile | Only fighters. |  
		| Laser | Only fighters. |  
	    Depending on the level of the spaceship some weapons are
	    available or not. At level 0 only the shots are
	    available. The fighter has two more weapons: missile at
	    level 1 and laser at level 2. All the spaceships increase their
	    weapons strength and their shields when they get a new
	    level.In manual mode you can change amongst the weapons pressing
	    1, 2 or 3 keys (If the weapon is available or it has
	    ammunition).
 Defence satellites:
	    |   | In order to get defence satellites orbiting around
		your planets you must proceed as following: 
 
		You can destroy the satellites selecting and giving them the order DESTROY.Buy some satellites (spaceships must be landed). 
Give them the ORBIT order. 
Once the spaceships are orbiting eject the satellites pressing <Alt-s>.
		 All the satellites that are far away from a planet will be lost.
 |  
 Window and spaceship centered view modes.Pressing "Ctrl-n" it is possible to change between two
	  view modes: centered at the spaceship or centered at the
	  window.
 Game modes:There are three game modes: Cooperative, Deathmatch and Queen mode.
	    It is possible to select these options from the command
	  line: -cooperative, -compcooperative, -queen.Cooperative.  You can select from the menu two
		options:
		 
		  Cooperative mode. In this case all human
		    players fight in the same team.
		  Computer cooperative mode. All computer
		    players fight in the same team.
		Deathmatch.  It is the default mode. All
		    the players fight against all.
		    Queen mode.
			
			A special spaceship plays the same role as
			the King in chess. If you lose it, all
			your spaceships are destroyed. GAME OVER.
			
	   
 Navigate information:
	     
	      
		|  | In normal navigation mode, in the left of the
		  main window you can see the following information: 
		    Three status bars: energy,
		      state and experience of the current selected
		      spaceship. The number next to STATE is the
		      shield. A shield of 0.3 means that the spaceship
		      receives 70% of the damage. The maximum
		      value is 0.9.
		    Information about the current selected spaceship as
		      the type of spaceship. Its ID. Its mode: Automatic
		      (A) or Manual (M) and its level.Ammunition of
		      the current selected weapon (damage) and weapon
		      selected.
 In which sector it is, velocity,
		      number of enemies killed, actual order, distance
		      and time remaining to reach the target.
Global information about the player: gold,
		      number of planets, number of spaceships, number
		      of enemies defeated, number of spaceships lost and
		      points.
		      
		    Information about the planet in which the spaceship
		      is. Planet ID, gold remaining, resource, mass
		      and the level of the highest level spaceship. The
		      resource indicates the number of towers that can
		      be built in the planet. More towers can still
		      defend the planet but don't extract more gold.
		   |  Radar:
	     
	      
		|   | In the free space the radar info is shown as a red
		  circle centered at the spaceship. The different objects
		  are represented as follows: big dots for planets, with
		  the color of the player that owns such planet. White
		  dots for the owned spaceships, blue dots the
		  spaceships of the same team and red dots for the enemy
		  spaceships. The survival pods as flashing crosses.
 |  Map:Pressing the "m" key you enter in the map
	    view. All your spaceships and all known planets are
	    shown.It is possible to zoom in and out with
	    "z" and "Z".
 The cursor keys allow you to move along the map.
 <SPACE> centers the map on the current spaceship.
 Over the mouse pointer the space coordinates and the
	    distance in sectors from the selected spaceship to the mouse
	    pointer are displayed.
 
	    
	      |   | The white color is reserved for empty planets and
		asteroids. The different objects have the color of
		their player. The planets are represented by big
		dots, the spaceships by crosses, the asteroids by
		white crosses, the astronauts in free space by
		flashing crosses. The spaceships and planets
		also have their own id number. 
		  The explored universe is marked with dark red
		  crosses. The universe has a limit; beyond that
		  there are no marks and no objects.
	       |  |   | If the mouse pointer is close to a planet or one's own
		spaceship, a red square signs the target objective. The right
		mouse button will send all selected spaceships to this
		target. This target can be a planet or one's own
		spaceship. 
	       |  Game messages:
	    
	      |   | All information about the game as: spaceships in
		  danger, asteroids found, planets discovered,
		  etc. appears in the bottom left corner of the main
		  window.
		  
		 Pressing the "f7" key a log message window will pop
		up. It shows the last 200 game messages.
		 If you run SpaceZero from a terminal the same
		  information is displayed on it. All the given
		  orders accepted are also shown there.
		  
	       |  Spaceships and planets info:Pressing the "f5" key short information of all your
	    spaceships and planets is displayed.
	   
	    
	      |  | 
		  In the left of the main window you can
		  see the following information about your spaceships:
		  
		  The first line shows the total number
		    of spaceships and the number of each type.
 There is a line for every spaceship with the following information:
 The type of the spaceship and its level: F
		    (fighter), T (tower), E (explorer), Q (queen) , A
		    (astronaut) or M (if it is in manual mode).
		    
		  Its ID. 
		    
		  The actual order. EXP means exploring. GT:14
		    that is going to obj 14.
		    
		  In which planet is the spaceship. IN:0 means in outer space.
		  If the spaceship state or energy
		    are not at 100% it is showed these values.
		    
		  In white color its shown the actual selected
		    spaceships. Red and yellow colors are for
		    spaceships in danger (cause of low gas or
		    damaged).  The pilots and spaceships in manual
		    mode are shown in red.  In blue the allied
		    ones.
		 |  
	      |  | In the right side of the screen is shown a planet
		list with the next information: planet id, gold
		remaining and the number of spaceships in it. The number of spaceships in outer space is showed in the second line.
 |  Pressing the "f6" key a sort game
	    statistics are displayed with the next information:
	   
	      In the left window: the historic values of the sum of the
	  level of all spaceships.
	    
	   In the right one: Player name, [player level : sum
	    of the level of all spaceships : average level], number of
	    spaceships, (total number of spaceships created), planets, enemy
	    destroyed and number of lost spaceships.
	    
	   Pressing the "ESC" key all the info windows are closed. 
 Repairing spaceships:The spaceships are repaired, refueled and rearmed while are on
	  ground.In space, can be done little reparations. They obtain also some energy.
 Experience and Levels:Spaceships experience increase during the game. When a spaceship
	  reaches a maximum is upgraded to the next
	  level. This way it can get new arms, better defence
	  and more power. If a spaceship is upgraded, its state and
	  energy is restored to the maximum value.
 The spaceships can get experience in any of the following ways:
 
	     
	      In combat, when a spaceship is reached by a shot,
		destroying an enemy spaceship and conquering an enemy or
		empty planet.When a spaceship conquer a planet there is a probability to
		received info from enemy (the coordinates of some
		planet). This probability increase with spaceship's level.
Exploring: Discovering new planets.
		
	      Training: all spaceships with a level equal or
		superior to 3 can train other spaceships. For training,
		both spaceships must be in same planet and the pupil must
		be landed. The master also must be two levels
		superior. The spaceship must be totally repaired.
	      Trading: Every time a Freighter complete a
	      trip increased it experience.
	      Upgrade: you can upgrade a spaceship (it cost
		gold). You can only upgrade until one level below the
		player level.
		
	     Player level:The player level is the maximum
	    level reached for one of your spaceships. The level of the
	    player will be increased only when the spaceship lands.Gold:There are several ways to obtain gold:
	    -Every tower in each planet gets gold until the planet
	    resources are finished. In this case they can still
	    obtain a little amount of gold. Increasing the number
	    of towers in every planet increased the amount of gold
	    obtained. Depending on the planet mass, there is a
	    limit in the number of towers in the same planet that
	    can obtain gold. For the big ones, this limit can be
	    four or five towers. For the little ones, three.
	    
	   
	    -For each planet, every player gets a fix amount of
	    gold.
	    
	   
	    -Destroying asteroids is another way to obtain gold.
	   
	    -Trading: when a Freighter spaceship reach a planet, the
	    planet resources are increased.
	    
	   
	    -All the spaceships destroyed inside a planet increase the
	    planet resources.
	   
	    -And the last way: selling spaceships .
	    
	   
 And there are also several ways to lost it:
	    -All the spaceships, except the towers, have a cost. This
	    constant cost is increased when a spaceship is upgraded.
	    
	   
	    -All the ammunition cost gold.
	    
	   
	    -Repair and refuel a spaceship cost gold.
	    
	   
	    -Buying, upgrading spaceships. 
	    
	    
	     Exploring the Universe:The explore skills depends on the level of the spaceship: 
	      The explorers increase in one their skill value: an
	    explorer of level 0 has a level 1 on explorer skill. A
	    fighter of level 0 has a level 0 on explorer skill. level 0: a random walk. 
	       level 1: try to find an unknown sector near their
		position. if there no one: random walk
	    
	      level 2 and greater: looks for an unknown sector
		further than the previous level. If there no one: random
		walk
	     Size of the Universe:Its possible to choose the size of the Universe, the
	    number of galaxies and the total number of
	    planets. Use the command line options: -l, -g and
	    -n.  The units of the universe size are pixels.
	    The distance is indicated in sectors (1 sector is 1410
	    pixels)
	    
	     
 Net gaming:For two players net game: one must be configured as
	    the server and the other one as the client. Use the
	    next command line options:
	    
	    $ spacezero -s -ip ipnumber for the server, and
 
 $ spacezero -c -ip ipnumber
 for the client.
 
	    
	    where ipnumber is the IP number of the server.
	    
	   
	    SpaceZero use the port 50100 by default. You can use
	    another port adding -port portnumber in the command
	    line. SpaceZero also use the next port, by default
	    50101.
	    
	     
 Saving game options:By default the options are
	    saved when the game starts. A new game starts with the
	    previous game options.Loading and saving games:<Ctrl>-s and <Ctrl>-l will save and load a game. Only two
	    games can be saved: one for single games and another one for a net
	    games.In a net game only the server can save and load games.
 Pausing a game:<Ctrl>-p will pause the game.Quitting a game:<Ctrl>-q will quit the game.Game Over:If you lost all your spaceships the game is over.
	    In queen mode game, if you lost the Queen Spaceship,
	    you lost the game.
	   
	    When game is over, pressing the "f9" and
	    "f10" keys you can observe the other players
	    (in single games and in the server side).
	    
	    
	    
	     Tips:-Try to conquer all the inexplore planets as fast as
	    you can.
	   -Don't buy more than two or three towers by planet
	    unless you need to defend the planet. -Watch out your explorers, don't let them go too far. -You can form groups of spaceships ordering to some of
	    them GOTO another spaceship. All of them will go where this
	    last one go. -Save some gold. It would be useful if you are under attack. -Use the spaceships of level three or superior to upgrade
	    the rest, especially the towers. |